'Articles'

Why choose KorGE over other alternatives?

Why choose KorGE over other alternatives?

You might wonder why should you decide to use KorGE instead of other Game Engines. Compared to some other engines, KorGE itself has been less time in the market, and...

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Presenting KorGE-3D

Presenting KorGE-3D

Today we are happy to announce that we have released the first preview of KorGE-3D.

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Korge/Korlibs already works with Kotlin-Native on Windows

Korge/Korlibs already works with Kotlin-Native on Windows

Last Week Korge started to work with Kotlin/Native on MacOS target. And of course, it also run on the JVM and the browser. Today, it starts to work on Windows...

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Korge/Korlibs already works with Kotlin-Native on MacOS

Korge/Korlibs already works with Kotlin-Native on MacOS

After some tries and several bug reports, Korge already works on Kotlin/Native.I have uploaded an .app file here showing the results.https://soywiz.com/content/images/demos/korge-dragonbones-demo-mac.app.7zFor the icon I have used a WIP ilustration that...

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Ported DragonBones to Kotlin and Korge

Ported DragonBones to Kotlin and Korge

DragonBones is a great free skeletal-based animation software with a runtime implemented in several languages and engines.

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