November 2022 [Part 2] : UI, Debugger, HotReloading, Optimizations + MSDF fonts, TextBlock, Lazy BitmapFonts

November 2022 [Part 2] : UI, Debugger, HotReloading, Optimizations + MSDF fonts, TextBlock, Lazy BitmapFonts

Hey folks! As said, I have prepared a few more videos explaining some more new features and optimizations. Here we go:


New UI, New Debugger, Hot reloading + shader functions + new SDF + optimizations

New Text stuff: MSDF fonts, TextBlock & runtine-lazily created bitmap fonts from TTF/OTF fonts

Hope you enjoy them!

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